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Stage 11 · Lesson 6 of 18

Presenting wireframes and final UI

Images that explain rather than decorate.

  • Intermediate
  • 25 min
  • 3 check questions
  • Exercise: 45 min

By the end of this lesson you can

  • Present final UI clearly and attractively.
  • Use annotations and context to explain designs.
  • Avoid presentation tricks that hide the real design.

The idea

The final design should be shown in a way that is clear, honest and easy to understand.

Show in context

Use simple device frames or browser frames sparingly. Show screens at a readable size. Group screens into flows so readers understand the journey.

Annotate

Add short notes pointing to key decisions: "Delivery date shown first because it was the top question in research." Annotations turn pretty screens into evidence of thinking.

Show details and states

Include close-ups of important interactions, error states, empty states and responsive versions. Short videos or GIFs can show interactions, but keep them short and add captions.

Be honest

Do not present unshipped concepts as live products. Label concepts clearly. Avoid heavy mock-up effects (tilted 3D phones, dramatic shadows) that make screens hard to read.

Accessibility

Your portfolio should be accessible too: readable text, alt text for images and captions for videos.

Why it matters in real projects

Clear presentation helps reviewers understand your design quality quickly. Annotations show reasoning and make your work memorable. Honest, accessible presentation builds trust and shows you practise what you preach.

A realistic example

A portfolio shows a banking app as tilted phones floating over a gradient. The text is unreadable and the reviewer cannot tell what the design does.

The revised version shows three key screens flat, at readable size, with numbered annotations explaining decisions, plus a close-up of the error state and a 10-second captioned video of the payment confirmation interaction.

Step by step

  1. Choose key screens

    Pick screens that show the main flow and decisions.

  2. Arrange as flows

    Show screens in sequence.

  3. Annotate

    Add short notes on key decisions.

  4. Add details

    Include states, close-ups and responsive views.

  5. Add motion if useful

    Use short, captioned videos.

  6. Check accessibility

    Add alt text and check readability.

Common mistakes

  • Mistake Unreadable mock-up effects.

    Instead Show screens flat and large enough to read.

  • Mistake No annotations.

    Instead Explain key decisions on the screens.

  • Mistake Presenting concepts as shipped.

    Instead Label work honestly.

Check your understanding

Choose an answer, then check it. There is an explanation either way.

Question 1 of 3What do annotations add?
Show answer

Evidence of thinking. They explain decisions.

Question 2 of 3What is a problem with tilted 3D mock-ups?
Show answer

Screens become hard to read. Readability matters most.

Question 3 of 3How should unshipped concepts be labelled?
Show answer

Clearly as concepts. Honesty builds trust.

Practice exercise

Exercise · about 45 min

Present a flow

Present a final design flow for your portfolio.

Steps

  1. Choose three to five key screens.
  2. Arrange them as a flow.
  3. Add three to five annotations.
  4. Add one state close-up and alt text.

Deliverable

A presentation-ready flow image or page section.

Self-assessment

Tick each item when it is true of your exercise. Be honest; this is for you.

4 items

Summary

  • Show final UI clearly in context.
  • Annotate key decisions.
  • Include states and details.
  • Be honest and accessible.

Further reading

Third-party sources, chosen for reliability. They open in a new tab.

Your notes

Marking complete updates your course and roadmap progress.

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