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Stage 9 · Lesson 1 of 12

Disability models and inclusive design

Permanent, temporary and situational disability.

  • Intermediate
  • 30 min
  • 3 check questions
  • Exercise: 45 min

By the end of this lesson you can

  • Describe the range of disabilities that affect how people use digital products.
  • Explain the social model of disability and permanent, temporary and situational impairments.
  • Understand accessibility as part of inclusive design, not a checklist at the end.

The idea

Around one in five people in many countries has a disability, and almost everyone experiences impairment at some point. Disabilities that affect digital use include:

  • Vision: blindness, low vision, colour vision deficiency.
  • Hearing: deafness and hearing loss.
  • Motor: limited dexterity, tremors, paralysis, repetitive strain injury.
  • Cognitive and learning: dyslexia, ADHD, memory impairments, autism, learning disabilities.
  • Mental health: anxiety, depression, which affect attention and stress tolerance.
  • Seizure and vestibular: photosensitive epilepsy, motion sensitivity.

The social model

The social model of disability says people are disabled by barriers in their environment, not by their bodies. A blind person is not disabled by a website; they are disabled by a website with unlabelled buttons. Designers create or remove those barriers.

Permanent, temporary, situational

Someone with one arm, someone with a broken arm and a parent holding a baby all need one-handed use. Designing for permanent disability often helps many more people.

Inclusive design

Accessibility is about access for disabled people; inclusive design is the wider practice of designing for the full range of human diversity. Both work best from the start of a project.

Why it matters in real projects

Accessible products reach more people, meet legal requirements (such as the Equality Act in the UK, the ADA in the US and the European Accessibility Act) and are usually easier for everyone to use. Fixing accessibility late is costly; building it in from the start is far cheaper. Most importantly, excluding people from services such as banking, health or education causes real harm, and designers have a direct role in preventing it.

A realistic example

A bank's mobile app requires a precise swipe gesture to confirm payments. Customers with tremors, people using switch controls and people on a bumpy bus all struggle, and some cannot pay at all.

The team adds a large "Confirm payment" button as an alternative to the swipe, with clear focus and screen reader labels. Complaints drop, and analytics show many customers without any declared disability choose the button too.

Step by step

  1. Learn the range

    List disability types and how each might affect your product.

  2. Apply the social model

    For a screen, list barriers rather than "problems with users".

  3. Think in spectrums

    For each barrier, note permanent, temporary and situational examples.

  4. Listen to disabled people

    Read or watch first-hand accounts of using technology.

  5. Build it in

    Add accessibility to your design process checklist from the start.

  6. Include disabled participants

    Plan to involve disabled people in research.

Common mistakes

  • Mistake Treating accessibility as a final check.

    Instead Include it from the start of every project.

  • Mistake Thinking only about blind users.

    Instead Consider the full range of disabilities.

  • Mistake Designing for disabled people without involving them.

    Instead Include disabled people in research and testing.

Check your understanding

Choose an answer, then check it. There is an explanation either way.

Question 1 of 3What does the social model of disability say?
Show answer

People are disabled by barriers in their environment. Barriers, not bodies, disable people.

Question 2 of 3A parent holding a baby needs one-handed use. This is:
Show answer

A situational impairment. Situational impairments benefit from accessible design.

Question 3 of 3When should accessibility be considered?
Show answer

From the start. Early is cheaper and better.

Practice exercise

Exercise · about 45 min

Barrier mapping

Map accessibility barriers in a service you use.

Steps

  1. Choose a key task, such as booking a GP appointment online.
  2. List barriers for each disability type.
  3. Add permanent, temporary and situational examples.
  4. Suggest one change for each barrier.

Deliverable

A barrier map with suggested changes.

Self-assessment

Tick each item when it is true of your exercise. Be honest; this is for you.

4 items

Summary

  • Disability is common and varied.
  • Barriers in design disable people.
  • Designing for permanent disability helps many more people.
  • Build accessibility in from the start.

Further reading

Third-party sources, chosen for reliability. They open in a new tab.

Your notes

Marking complete updates your course and roadmap progress.

Back to Accessibility and inclusive design Roadmap